;
;   CIVILIZATION GAME DATA
;   Copyright (c) 1995 by MicroProse Software
;
;   This file can be altered at your own risk to change
;   the rules of the game.  Keep in mind that altering the
;   contents of this file may cause your game to malfunction,
;   particularly if you use values outside the specified
;   ranges.
;
;   Modified for "Battle of Italy - 1943 - 1945" scenario 5/21/2022
;	
;   Cosmic Principles
;
;
@COSMIC
2       ; Road movement multiplier
2       ; 1 in x chance Trireme lost (mod. by Seafaring, Navigation)
2       ; # of food each citizen eats per turn
30      ; # of rows in food box (rows * city_size+1 = box)
10      ; # of rows in shield box
1       ; Settlers eat (govt <= Monarchy)
2       ; Settlers eat (govt >= Communism)
7       ; City size for first unhappiness at Chieftain level
14      ; Riot factor based on # cities (higher factor lessens the effect)
5       ; Aqueduct needed to exceed this size
12      ; Sewer System needed to exceed this size
30      ; Tech paradigm (higher # slows research)
20      ; Base time for engineers to transform terrain (x2)
4       ; Monarchy  pays support for all units past this
6       ; Communism pays support for all units past this
6       ; Fascism pays support for all units past this
0       ; Communism is equivalent of this palace distance.
20      ; Fundamentalism loses this % of science
50      ; Percent shield penalty for production type change
28      ; Max paradrop range
75      ; Mass/Thrust paradigm (increasing slows spaceship time)
6       ; Max effective science rate in fascism (x10, so 5 = 50%)
1	; Value of each citizen to the Civilization Score.
20	; Value of each wonder to the Civilization Score.
1	; Reward for landing on A. Centauri first = this multiplier*(# of habitats)*(prob. of success) 
-10	; Cost to Civilization Score (+ or -) for each extant non-AI controlled polluted tile. 
1	; For each turn of peace after turn 199, this amount *3 is added to Civilization Score.
5	; Value to the Civilization Score of each future tech researched.
0	; Penalty assessed to Civilization Score each time player betrays another race.
0	; Cost to Civilization Score (+ or -) for each unit destroyed.
11111111; bitmask for goodie huts, right bit =map0, 0=no goodie huts
0       ; Helicopters pick up huts 0=no 1=yes

@COSMIC2
TerrainDefenseForAir, 0
CityPopulationLossAttack, 1
CityPopulationLossCapture, 2
UnitShieldColor, 28
NoStackKills, 1
EventHeapSize, 106480, 1
;NavigableRiversIntercardinal, 1
NumberOfTerrainTypes, 16,16,11,11
;NoIncrementalRushBuy, 1
RoadMultiplier, 1,1
RailroadMultiplier, 1,4
RiverMultiplier,1, 0
AlpineMultiplier, 1,0
;ProductionCarryOver,0
;CitySpritesPerMap, 1
NumberOfUnitTypes, 189
;AICapitalizationLimit, 1200
PlayableTribes, 0b01000000
PlayableDifficulties, 0b100000 
AICapitalizationLimit, 512 

;
;   Civilization Advances
;
;   Ai Value, Civilized Modifier, Preq1, Preq2, Epoch, Category
;
;     Ai Value = Basic value at which computer players
;                view this advance (used in determining
;                which discovery to pursue, which to
;                acquire during exchanges, and value of
;                gift during diplomacy).
;     Modifier = Modifier to value based on the "civilized"
;                aspect of a leader's personality.  Positive
;                values increase value for civilized leaders,
;                decrease it for militaristic.  Negative
;                values vice versa.
;     preq1, preq2 = Prerequisites
;
;     Epoch = historical period
;             0 = Ancient
;             1 = Renaissance
;             2 = Industrial Revolution
;             3 = Modern
;
;     Category = Knowledge category
;             0 = Military
;             1 = Economic
;             2 = Social
;             3 = Academic
;             4 = Applied
;
@CIVILIZE
Early Radar System, 0, 0,  Mat, Ind, 2, 1    ; AFl 0
Not Used,   	    0, 0,  no,  no,  1, 1    ; Alp 1
US Navy,   	    0, 0,  Rep, nil, 1, 3    ; Amp 2
Regia Aeronautica,  0, 0,  Chi, nil, 1, 2    ; Ast 3
Kriegsmarine,  	    0, 0,  CA,  nil, 1, 3    ; Ato 4 
Not Used5,   	    0, 0,  no,  no,  1, 1    ; Aut 5
England,   	    0, 0,  Ind, nil, 0, 0    ; Ban 6 
Rail Transport,	    0, 0,  Eco, nil, 2, 3    ; Bri 7
Yalta Conference,   0, 0,  Plu, nil, 2, 2    ; Bro 8 
Printing Press,	    0, 0,  Gen, nil, 2, 2    ; Cer 9 
Minor Powers, 	    0, 0,  Ind, nil, 3, 2    ; Che 10
Italia,   	    0, 0,  Cmn, nil, 0, 3    ; Chi 11
Commonwealth,  	    0, 0,  Ind, nil, 3, 1    ; CoL 12
Deutschland,   	    0, 0,  Cmn, nil, 0, 2    ; CA  13
TAC Air Force, 	    0, 0,  Lab, nil, 1, 2    ; Cmb 14
Axis,   	    0, 0,  Plu, nil, 3, 3    ; Cmn 15
British Artillery,  0, 0,  Cur, nil, 1, 4    ; Cmp 16
Not Used17,   	    0, 0,  no,  no,  1, 1    ; Csc 17
Not Used18,   	    0, 0,  no,  no,  1, 1    ; Cst 18
Italian Army,	    0, 0,  Mas, nil, 1, 0    ; Cor 19
British Eight Army, 0, 0,  Ban, nil, 3, 1    ; Cur 20
United States, 	    0, 0,  Ind, nil, 0, 4    ; Dem 21
Urbanism,   	    0, 0,  Gen, nil, 2, 1    ; Eco 22
OKH,     	    0, 0,  CA,  nil, 3, 3    ; E1  23
Not Used24,   	    0, 0,  no,  no,  1, 1    ; E2  24
Canada,   	    0, 0,  CoL, nil, 3, 1    ; Eng 25
India,   	    0, 0,  CoL, nil, 3, 1    ; Env 26
New Zealand,   	    0, 0,  CoL, nil, 3, 1    ; Esp 27
Not Used27,   	    0, 0,  no,  no,  1, 1    ; Exp 28
Munitions, 	    0, 0,  Plu, nil, 3, 4    ; Feu 29
SAC Air Force, 	    0, 0,  Lab, nil, 1, 2    ; Fli 30
Not Used31,   	    0, 0,  no,  no,  1, 1    ; Fun 31
Not Used32,   	    0, 0,  no,  no,  1, 1    ; FP  32
Battle of Italy,    0, 0,  nil, nil, 0, 3    ; Gen 33
Not Used34,   	    0, 0,  no,  no,  1, 1    ; Gue 34
Not Used35,   	    0, 0,  no,  no,  1, 1    ; Gun 35
US Armor,   	    0, 0,  Las, nil, 1, 1    ; Hor 36
Allies,   	    0, 0,  Plu, nil, 3, 0    ; Ind 37
Not Used38,   	    0, 0,  no,  no,  1, 1    ; Inv 38
British Armor, 	    0, 0,  Cur, nil, 1, 1    ; Iro 39
USAAF,  	    0, 0,  Rep, nil, 1, 2    ; Lab 40
US Fifth Army, 	    0, 0,  Rep, nil, 1, 0    ; Las 41
Panzerkorps,   	    0, 0,  E1,  nil, 1, 1    ; Ldr 42
Weapons Design,	    0, 0,  Eco, nil, 2, 1    ; Lit 43
US Artillery,  	    0, 0,  Las, nil, 1, 4    ; Too 44
Not Used45,   	    0, 0,  no,  no,  1, 1    ; Mag 45
Naval Base,   	    0, 0,  Eco, nil, 1, 3    ; Map 46
Regio Esercito,	    0, 0,  Chi, nil, 1, 0    ; Mas 47
Industrialism, 	    0, 0,  Tra, nil, 2, 4    ; MP  48
Civil Defense, 	    0, 0,  Gen, nil, 2, 3    ; Mat 49
Not Used50,   	    0, 0,  no,  no,  1, 1    ; Med 50
US Army,   	    0, 0,  Las, nil, 1, 0    ; Met 51
British Army, 	    0, 0,  Cur, nil, 1, 0    ; Min 52
Not Used53,   	    0, 0,  no,  no,  1, 1    ; Mob 53
Not Used54,   	    0, 0,  no,  no,  1, 1    ; Mon 54
War Office,   	    0, 0,  Gen, nil, 2, 2    ; MT  55
Mass Media,   	    0, 0,  Cer, nil, 2, 2    ; Mys 56
Royal Navy,   	    0, 0,  Ban, nil, 1, 3    ; Nav 57
Not Used58,   	    0, 0,  no,  no,  1, 1    ; NF  58
Not Used59,   	    0, 0,  no,  no,  1, 1    ; NP  59
Not Used60,   	    0, 0,  no,  no,  1, 1    ; Phi 60
Italian Artillery,  0, 0,  Mas, nil, 1, 4    ; Phy 61
Not Used62,   	    0, 0,  no,  no,  1, 1    ; Pla 62
Impossible Tech,    0, 0,  no,  no,  2, 1    ; Plu 63 (Cst & Pot)
Not Used64,   	    0, 0,  no,  no,  1, 1    ; PT  64
South Africa,  	    0, 0,  CoL, nil, 3, 1    ; Pot 65
Not Used66,   	    0, 0,  no,  no,  1, 1    ; Rad 66
Not Used67,   	    0, 0,  no,  no,  1, 1    ; RR  67
Free French,   	    0, 0,  Che, nil, 0, 1    ; Rec 68
Poland,   	    0, 0,  Che, nil, 3, 2    ; Ref 69
War Rationing, 	    0, 0,  Mys, Cmn, 2, 4    ; Rfg 70
Not Used71,   	    0, 0,  no,  no,  1, 1    ; Rep 71
German Artillery,   0, 0,  E1,  nil, 1, 4    ; Rob 72
Luftwaffe,   	    0, 0,  CA,  nil, 1, 2    ; Roc 73
Not Used74,   	    0, 0,  no,  no,  1, 1    ; San 74
Royal Naval Arm,    0, 0,  Nav, nil, 1, 2    ; Sea 75
Troop Carrier Command,0, 0,Lab, nil, 1, 2    ; SFl 76
Fortifications,	    0, 0,  E1,  nil, 2, 3    ; Sth 77
Regia Marina,  	    0, 0,  Chi, nil, 1, 3    ; SE  78
Wehrmacht,   	    0, 0,  E1,  nil, 1, 0    ; Stl 79
Flak Batteries,	    0, 0,  Roc, nil, 1, 4    ; Sup 80
Royal Air Force,    0, 0,  Ban, nil, 1, 2    ; Tac 81
Conditioning,  	    0, 0,  MT,  nil, 2, 2    ; The 82
25th Royal Engineer,0, 0,  Iro, nil, 1, 1    ; ToG 83
Commerce,   	    0, 0,  Eco, nil, 2, 0    ; Tra 84
Not Used85,   	    0, 0,  no,  no,  1, 1    ; Uni 85
Waffen-SS,   	    0, 0,  CA,  nil, 3, 3    ; War 86
Italian Mechanized, 0, 0,  Mas, nil, 1, 1    ; Whe 87
Not Used88,   	    0, 0,  no,  no,  1, 1    ; Wri 88
Battle Plan,        0, 0,  Cer, nil, 2, 1    ; ... 89
Brazil et al.,	    0, 0,  Che, nil, 3, 1    ; U1  90
British Arm. Div,   0, 0,  Iro, nil, 1, 1    ; U2  91
Air,		    0, 0,  Feu, nil, 1, 2    ; U3  92
Ground,       	    0, 0,  Feu, nil, 3, 4    ; X1  93
Naval,		    0, 0,  Feu, nil, 1, 3    ; X2  94
Adv. Radar Research,0, 0,  AFl, nil, 2, 1    ; X3  95
Adv. Radar System,  0, 0,  X3,  nil, 2, 1    ; X4  96
Operation Diadem,   0, 0,  Plu, nil, 3, 4    ; X5  97
Operation Grapeshot,0, 0,  Plu, nil, 3, 4    ; X6  98
Extra Advance 7,    0, 0,  no,  no,  0, 0    ; X7  99


;
; Above 3 tech lots allow you to define your own civilization
; advances if desired.  Supply the name, the AI value, and
; the prerequisites.
;
; Then use the "U1", "U2", or "U3"
; identifier to incorporate it into the tech chain as a
; prerequisite for other techs, units, city improvements.
;

;
;  City Improvements
;
;   cost(x10), upkeep, preq
;
;   Improvement Flags
;
;   00000001 = Bit 1, Prevents selling of the improvement
;   00000010 = Bit 2, Do not destroy improvement on city capture
;   00000100 = Bit 3, Always destroy improvement on city capture, result is random if bit 2 and 3 are set
;   00000000 = Bits 4-8 are currently undefined
;
@IMPROVE
Nothing,                  1,  0,    nil,  00000000, 0
Headquarters,             10, 0,    no,   00000001, 1
Barracks,                 4,  1,    no,   00000000, 2  ***NOT USED***
Granary,                  6,  1,    no,   00000000, 3  ***NOT USED***
Newspaper,                4,  1,    no,   00000011, 4
Rail Station,             8,  1,    no,   00000011, 5  ***NOT USED***
Design bureau,            8,  1,    no,   00000001, 6  ***NOT USED*** (Only at Set Up)
Military Tribunal,        8,  1,    no,   00000000, 7  ***NOT USED***
Anti-Tank Defenses,       8,  0,    no,   00000001, 8  ***NOT USED*** (Only at Set Up)
Aqueduct,                 8,  2,    no,   00000001, 9  ***NOT USED*** (Only at Set Up)
Bank,                     12, 3,    no,   00000001, 10 ***NOT USED***
Cinema,                   12, 3,    no,   00000001, 11 ***NOT USED***
University,               16, 3,    no,   00000001, 12 ***NOT USED*** (Only at Set Up)
Mass Transit,             16, 4,    no,   00000000, 13 ***NOT USED***
Radio Station,            10, 4,    no,   00000011, 14 ***NOT USED***
Factory,                  20, 4,    no,   00000001, 15 ***NOT USED*** (Only at Set Up)
Manufacturing Plant,      32, 6,    no,   00000000, 16 ***NOT USED***
SDI Defense,              20, 4,    no,   00000000, 17 ***NOT USED***
Supply Depot,             20,10,    no,   00000000, 18 ***NOT USED*** (Only at Set Up)
Electricity,              16, 4,    no,   00000000, 19 ***NOT USED*** (Only at Set Up)
Hydro Plant,              24, 4,    no,   00000000, 20 ***NOT USED***
Nuclear Plant,            16, 2,    no,   00000000, 21 ***NOT USED***
Stock Exchange,           16, 4,    no,   00000000, 22 ***NOT USED***
Hospital,                 12, 2,    no,   00000001, 23 ***NOT USED*** (Only at Set Up)
Industrial Farming,       8,  3,    no,   00000011, 24 ***NOT USED*** (Only at Set Up)
Superhighways,            20, 5,    no,   00000000, 25 ***NOT USED***
Research Lab,             16, 3,    no,   00000000, 26 ***NOT USED***
Anti-Aircraft Battery,    10, 2,    no,   00000000, 27 ***NOT USED***
Shore Battery,            8,  1,    no,   00000000, 28 ***NOT USED*** (Only at Set Up)
Solar Plant,              32, 4,    no,   00000000, 29 ***NOT USED***
Fishing Port,             6,  1,    Eco,  00000001, 30
Offshore Platform,        16, 3,    no,   00000000, 31 ***NOT USED***
Airport,                  16, 3,    no,   00000000, 32 ***NOT USED***
Military Police,          6,  2,    Mat,  00000000, 33 ***NOT USED***
Naval Yard,               8,  3,    no,   00000000, 34 ***NOT USED*** (Only at Set Up)
Transporter,              0,  0,    no,   00000000, 35 ***NOT USED***
SS Structural,            8,  0,    no,   00000000, 36 ***NOT USED***
SS Component,             16, 0,    no,   00000000, 37 ***NOT USED***
SS Module,                32, 0,    no,   00000000, 38 ***NOT USED***
(Supplies),	          60, 0,    Gen,  00000000, 39
Pyramids,                 20, 0,    no,  0  WOW ***NOT USED***
Hanging Gardens,          20, 0,    no,  1  WOW ***NOT USED***
Colossus,                 20, 0,    no,  2  WOW ***NOT USED***
Royal Navy,               20, 0,    Ban, 3  WOW (Lighthouse)
Great Library,            30, 0,    no,  4  WOW ***NOT USED***
Oracle,                   30, 0,    no,  5  WOW ***NOT USED***
Gothic Line,              30, 0,    Mat, 6  WOW (Great Wall) 
Sun Tzu's War Academy,    30, 0,    no,  7  WOW ***NOT USED***
King Richard's Crusade,   30, 0,    no,  8  WOW ***NOT USED***
Marco Polo's Embassy,     20, 0,    no,  9  WOW ***NOT USED***
Michelangelo's Chapel,    40, 0,    no,  10 WOW ***NOT USED***
Alfa Romeo Factories,     30, 0,    Chi, 11 WOW (Copernicus' Observatory)
Porto di Napoli,          40, 0,    Chi, 12 WOW (Magellan) 
Citt del Vaticano,	  30, 0,    Chi, 13 WOW (Shakespeare) 
Leonardo's Workshop,      40, 0,    no,  14 WOW ***NOT USED***
BBC World Services,       40, 0,    Mys, 15 WOW (Bach) 
RIV Workshops,   	  40, 0,    Chi, 16 WOW (Isaac Newton's College)
Adam Smith's Trading Co., 40, 0,    no,  17 WOW ***NOT USED***
Darwin's Voyage,          40, 0,    no,  18 WOW ***NOT USED***
Statue of Liberty,        40, 0,    no,  19 WOW ***NOT USED***
Eiffel Tower,             30, 0,    no,  20 WOW ***NOT USED***
Women's Suffrage,         60, 0,    no,  21 WOW ***NOT USED***
Hoover Dam,               60, 0,    no,  22 WOW ***NOT USED***
Manhattan Project,        60, 0,    no,  23 WOW ***NOT USED***
United Nations,           60, 0,    no,  24 WOW ***NOT USED***
Apollo Program,           60, 0,    no,  25 WOW ***NOT USED***
SETI Program,             60, 0,    no,  26 WOW ***NOT USED***
Cure for Cancer,          60, 0,    no,  27 WOW ***NOT USED***

;
; Expiration advancements for Wonders of the World
;
@ENDWONDER
nil,        ; Pyramids
nil,        ; Hanging Gardens
nil,        ; Colossus
nil,        ; Royal Navy (Lighthouse)
nil,        ; Great Library
nil,        ; Oracle
nil,        ; Gothic Line (Great Wall)
nil,        ; Sun Tzu's War Academy
nil,        ; King Richard's Crusade
nil,        ; Marco Polo's Embassy
nil,        ; Michelangelo
MT,         ; Alfa Romeo Factories (Copernicus)
nil,        ; Porto di Napoli (Magellan)
nil,        ; Citt del Vaticano (Shakespeare)
nil,        ; Da Vinci's Workshop
nil,        ; BBC World Services (Bach)
MT,         ; RIV Workshops (Newton)
nil,        ; Smith's Trading Co.
nil,        ; Darwin
nil,        ; Statue of Liberty
nil,        ; Eiffel Tower
nil,        ; Women's Suffrage
nil,        ; Hoover Dam
nil,        ; Manhattan Project
nil,        ; United Nations
nil,        ; Apollo
nil,        ; SETI
nil,        ; Cure for Cancer


;
;    Unit Types
;
; until, domain,  move,rng,  att,def  hit,firepwr  cost,hold,  role, preq,  flags
;
; until       = Civ advance which renders unit obsolete
; Move        = Movement rate (spaces per turn)
; Range       = # of turns fuel carried (0 for non-air units)
;
; domain      = Movement domain of unit
:               0 = Ground
;               1 = Air
;               2 = Sea
;
; att         = Attack factor (chance to score hit attacking)
; def         = Defense factor (chance to score hit defending)
; hit         = Hit points (damage x10 which can be taken before elimination)
; firepwr     = # damage points caused per hit scored on enemy.
;
; cost        = Cost (# of shield rows, usually of 10 shields each)
; hold        = # of holds on ship (for carrying units)
;
; role        = AI role (Generally affects the way in
;               which computer players use the unit, but
;               roles >= 5 will actually affect abilities
;               of the unit)
;               0 = Attack
;               1 = Defend
;               2 = Naval Superiority
;               3 = Air Superiority
;               4 = Sea Transport
;               5 = Settle
;               6 = Diplomacy
;               7 = Trade
;
; preq        = Prerequisite advance
;
; "Flags" control special advantages & restrictions.  Not
; all of these flags "make sense" for all types of units
; (paradropping ships, for instance).  Nonsensical variations
; may produce bizarre effects (or worse).  You were warned.
;
;   0000000000000001 = Two space visibility
;   0000000000000010 = Ignore zones of control
;   0000000000000100 = Can make amphibious assaults
;   0000000000001000 = Submarine advantages/disadvantages
;   0000000000010000 = Can attack air units (fighter)
;   0000000000100000 = Ship must stay near land (trireme)
;   0000000001000000 = Negates city walls (howitzer)
;   0000000010000000 = Can carry air units (carrier)
;   0000000100000000 = Can make paradrops
;   0000001000000000 = Alpine (treats all squares as road)
;   0000010000000000 = x2 on defense versus horse (pikemen)
;   0000100000000000 = Free support for fundamentalism (fanatics)
;   0001000000000000 = Destroyed after attacking (missiles)
;   0010000000000000 = x2 on defense versus air (AEGIS)
;   0100000000000000 = Unit can spot submarines
;   1000000000000000 = Override health bars
;
;
@UNITS
Fanteria Veterana,    nil, 0,  2.,0,  3a,3d,  2h,1f,  4,0,  1, Cor, 0000000001000000 ;0
Engineer,   	      nil, 0,  5.,0,  0a,2d,  2h,1f, 11,0,  5, Ind, 0000000000000000 ;
Bersaglieri, 	      nil, 0,  2.,0,  3a,4d,  2h,1f,  5,0,  0, Cor, 0000000001000000 ;
British Veteran,      nil, 0,  3.,0,  5a,5d,  2h,1f,  5,0,  0, Min, 0000000001000100 ;
G.I. Veteran,         nil, 0,  3.,0,  8a,6d,  2h,1f,  6,0,  0, Met, 0000000001000100 ;
Infanterie Veteranen, nil, 0,  2.,0,  6a,6d,  2h,1f,  5,0,  1, Stl, 0000000001000000 ;
Widerstandsnest,      nil, 0,  0.,0,  0a,7d,  3h,1f,  5,0,  3, Stl, 0000000000000000 ;
Reggimento Costiero,  nil, 0,  0.,0,  1a,3d,  3h,1f,  3,0,  3, Cor, 0000000000000000 ;
MSVN,		      nil, 0,  2.,0,  2a,2d,  2h,1f,  2,0,  1, Cor, 0000000001000000 ;8
Partigiani,           nil, 3,  2.,0,  3a,3d,  2h,1f,  4,0,  0, Che, 0000001001000000 ;
Marines,              nil, 0,  2.,0,  5a,4d,  2h,1f,  7,0,  0, Cor, 0000000001000100 ;
Paracadutisto,        nil, 0,  2.,0,  5a,4d,  2h,1f,  7,0,  0, Cor, 0000000001000000 ;
Prigionieri di guerra,nil, 0,  0.,0,  0a,0d,  1h,1f,  1,0,  1, Mas, 0000000000000000 ;
Fallschirmjger,      nil, 0,  0.,0,  0a,8d,  3h,1f,  8,0,  3, Roc, 0000000000000000 ;
Gebirgsjger,         nil, 0,  2.,0,  7a,6d,  2h,1f,  8,0,  0, Stl, 0000001001000000 ;
Sea Mines,    	      nil, 2,  0.,0, 0a,30d,  7h,2f,  7,0,  1, Ato, 1000000000000000 ; 
Bunker,               nil, 0,  0.,0,  0a,6d,  3h,2f,  6,0,  3, Sth, 0000000000000000 ;
Kasematte,            nil, 0,  0.,0,  1a,8d,  4h,2f,  8,0,  1, Sth, 0000000000000000 ;17
Pzkw VG,              nil, 0,  5.,0, 15a,9d,  3h,3f, 27,0,  0, Ldr, 0000000000000000 ;
Pzkw VIE,             nil, 0,  4.,0, 13a,8d,  3h,3f, 31,0,  0, Ldr, 0000000000000000 ;
PanzerGrenadier,      nil, 0,  5.,0,  8a,9d,  2h,1f, 12,0,  0, Ldr, 0000000001000000 ;
Panzerschreck,        nil, 0,  2.,0, 12a,4d,  2h,2f,  8,0,  0, Stl, 0000000001000000 ;
Stug IIIG,	      nil, 0,  4.,0,  9a,6d,  2h,2f, 17,0,  0, Ldr, 0000000000000000 ;
3.7cm Flak 36,        nil, 0,  0.,0,  0a,4d,  2h,2f,  8,0,  1, Sup, 0000000000000000 ; 
8.8cm Flak 37,        nil, 0,  0.,0,  0a,6d,  3h,2f, 15,0,  1, Sup, 0000000000000000 ;
10.5cm leFH18,        nil, 0,  0.,0,  0a,2d,  2h,2f, 10,0,  0, Rob, 0000000001000000 ;
15cm sIG33,           nil, 0,  0.,0,  0a,4d,  2h,2f, 16,0,  0, Rob, 0000000001000000 ;26
Me-109G,    	      nil, 1, 18.,2,  7a,5d,  2h,2f, 19,0,  3, Roc, 0000000000010000 ;
FW-190A,    	      nil, 1, 15.,2,  8a,6d,  2h,2f, 20,0,  3, Roc, 0000000000010000 ;
Me-110,    	      nil, 1, 37.,2,  7a,4d,  2h,2f, 19,0,  3, Roc, 0000000000010000 ;
Do-217E,    	      nil, 1, 38.,2, 15a,2d,  2h,3f, 35,0,  0, Roc, 0100000000000000 ;
Ju-88,    	      nil, 1, 32.,2, 14a,2d,  2h,3f, 29,0,  0, Roc, 0100000000000000 ;
Sella Class DD,	      nil, 2, 25.,0,  7a,5d,  2h,2f, 21,0,  2, SE,  0100000000001001 ;
Giusanno Class CL,    nil, 2, 25.,0, 11a,7d,  3h,2f, 28,0,  2, SE,  0000000000001000 ; 
Littorio Class BB,    nil, 2, 20.,0,15a,11d,  4h,4f, 60,0,  2, SE,  0000000000001000 ;
Sottomarino,          nil, 2, 12.,0, 10a,3d,  2h,2f, 14,0,  2, SE,  0100000000001000 ;35
Type IXC,             nil, 2, 15.,0, 13a,3d,  2h,2f, 15,0,  2, Ato, 0100000000001000 ;
Tribal Class DD,      nil, 2, 25.,0,  8a,5d,  2h,2f, 22,0,  2, Nav, 0100000000001001 ;
Leander Class CL,     nil, 2, 25.,0, 11a,7d,  3h,2f, 29,1,  2, Nav, 0100000000001000 ;
York Class CA,        nil, 2, 25.,0, 12a,9d,  3h,2f, 34,2,  2, Nav, 0100000000011000 ;
QE Class BB,  	      nil, 2, 20.,0,14a,10d,  4h,4f, 58,0,  2, Nav, 0100000000001000 ;
S-Class,              nil, 2, 12.,0, 10a,3d,  2h,2f, 14,0,  2, Nav, 0110000000001000 ;
Illustrious Class CV, nil, 2, 20.,0,  0a,9d,  3h,3f, 49,0,  1, Nav, 0000000010000000 ;
Seafire Mk.II,	      nil, 1, 12.,2,  7a,5d,  2h,2f, 18,0,  3, Sea, 0000000000010000 ;
Fairey Barracuda,     nil, 1, 28.,2,  9a,1d,  2h,2f, 17,0,  0, Sea, 0100000000000000 ;44
Liberty Ship,         nil, 2, 25.,0,  0a,2d,  2h,2f, 12,6,  4, Amp, 0000000000000000 ;
Landing Craft,        nil, 2, 19.,0,  0a,3d,  2h,2f, 12,4,  4, Amp, 0000000000000000 ;
Beachhead,            nil, 2,  0.,0,  0a,2d,  2h,2f,  6,0,  0, Amp, 0000000000000000 ;
M8 Greyhound,         nil, 0,  7.,0,  8a,2d,  2h,2f, 12,0,  0, Hor, 0000000000000001 ;
Elite-Jagdgeschwader, nil, 1, 15.,2, 10a,8d,  2h,2f, 26,0,  3, Roc, 0000000000010000 ;
C.200 Saetta,  	      nil, 1, 10.,2,  4a,3d,  2h,2f, 13,0,  3, Ast, 0000000000010000 ;
C.202 Folgore, 	      nil, 1, 14.,2,  6a,5d,  2h,2f, 17,0,  3, Ast, 0000000000010000 ;
SM.79 Sparviero,      nil, 1, 45.,2, 10a,2d,  2h,2f, 20,0,  0, Ast, 0000000000000000 ;
Z.1007 Alcione,	      nil, 1, 32.,2, 12a,2d,  2h,2f, 25,0,  0, Ast, 0000000000000000 ;53
P-40 Warhawk,         nil, 1, 20.,2,  6a,4d,  2h,2f, 17,0,  3, Cmb, 0000000000010000 ;
P-38 Lightning,       nil, 1, 37.,2,  7a,5d,  2h,2f, 20,0,  3, Cmb, 0000000000010001 ;
P-51D Mustang, 	      nil, 1, 28.,2,  8a,5d,  2h,2f, 21,0,  3, Cmb, 0000000000010000 ;
A-36 Apache,          nil, 1, 18.,2,  9a,2d,  2h,2f, 16,0,  0, Cmb, 0000000000000000 ;
B-24 Liberator,	      nil, 1, 44.,2,  0a,4d,  2h,3f, 38,0,  0, Fli, 0000000000000000 ;
B-25 Mitchell, 	      nil, 1, 38.,2,  0a,4d,  2h,2f, 26,0,  0, Fli, 0000000000000000 ;
B-26 Marauder,        nil, 1, 32.,2,  0a,4d,  2h,2f, 27,0,  0, Fli, 0000000000000000 ;
B-17 Fortress,        nil, 1, 56.,2,  0a,4d,  2h,3f, 39,0,  0, Fli, 0000000000000000 ;
C-47 Dakota,          nil, 2,  1.,0,  0a,2d,  2h,2f,  9,1,  4, SFl, 0000000100000000 ;62
Beaufighter Mk.VI,    nil, 1, 40.,2,  7a,3d,  2h,2f, 18,0,  3, Tac, 0000000000010001 ;
Kittyhawk,            nil, 1, 20.,2,  6a,4d,  2h,2f, 16,0,  3, Tac, 0000000000010000 ;
Spitfire Mk.IX,       nil, 1, 18.,2,  7a,5d,  2h,2f, 18,0,  3, Tac, 0000000000010000 ;
Hurricane IIc,        nil, 1, 18.,2,  8a,2d,  2h,2f, 16,0,  0, Tac, 0000000000000000 ;
Martin Baltimore,     nil, 1, 30.,2,  0a,3d,  2h,2f, 20,0,  0, Tac, 0000000000000000 ;
Vickers Wellington,   nil, 1, 60.,2,  0a,2d,  2h,2f, 28,0,  0, Tac, 0000000000000000 ;
Boston III,   	      nil, 1, 27.,2,  0a,4d,  2h,2f, 26,0,  0, Tac, 0000000000000000 ;
Sunderland III,	      nil, 1, 50.,2,  0a,3d,  2h,2f, 25,0,  0, Sea, 0100000000001001 ;
Waco Glider,          nil, 2,  1.,0,  0a,2d,  2h,1f,  8,1,  4, SFl, 0000000100000000 ;71
Gen. Patton,          nil, 0,  7.,0,  0a,2d,  2h,1f, 27,0,  0, Las, 0000000000000000 ;
Gen. Clark,           nil, 0,  4.,0,  0a,2d,  2h,1f, 12,0,  0, Las, 0000000000000000 ;
Gen. Truscott,        nil, 0,  5.,0,  0a,2d,  2h,1f, 15,0,  0, Las, 0000000000000000 ;
DUKW, 		      nil, 0,  5.,0,  0a,2d,  1h,1f,  7,0,  1, Amp, 0000000000000000 ;
Armored Infantry,     nil, 0,  7.,0, 11a,8d,  2h,1f, 14,0,  0, Hor, 0000000001000000 ;
M5 Stuart,    	      nil, 0,  6.,0,  8a,5d,  2h,2f, 16,0,  0, Hor, 0000000000000001 ;
M4A1 Sherman,  	      nil, 0,  4.,0, 12a,8d,  2h,2f, 20,0,  0, Hor, 0000000000000000 ;
M4A3 76(W) Sherman,   nil, 0,  5.,0, 13a,8d,  2h,2f, 22,0,  0, Hor, 0000000000000000 ;
M10 Wolverine, 	      nil, 0,  5.,0, 10a,5d,  2h,2f, 15,0,  0, Hor, 0000000000000000 ;80
Ranger,    	      nil, 0,  2.,0,  9a,7d,  2h,1f,  9,0,  0, Met, 0000001001000100 ;
82nd Airborne,	      nil, 0,  2.,0, 11a,5d,  2h,1f,  8,0,  0, Met, 0000000001000000 ;
M1 57mm AT.,          nil, 0,  1.,0,  7a,3d,  2h,2f,  8,0,  0, Too, 0000000001000000 ;
M7 105mm HMC,         nil, 0,  5.,0,  0a,3d,  2h,2f, 15,0,  0, Too, 0000000001000000 ;
M12 155mm HMC,        nil, 0,  4.,0,  0a,3d,  2h,3f, 21,0,  0, Too, 0000000001000000 ;
US Bofors 40mm AA,    nil, 0,  1.,0,  0a,4d,  2h,2f, 10,0,  0, Too, 0000000000000000 ;
M2A1 105mm Art.,      nil, 0,  1.,0,  0a,2d,  2h,2f, 10,0,  0, Too, 0000000001000000 ;
M1 155mm Art., 	      nil, 0,  1.,0,  0a,3d,  2h,3f, 16,0,  0, Too, 0000000001000000 ;
US Truck,	      nil, 0,  7.,0,  0a,1d,  4h,1f, 13,0,  1, Las, 0000000000000000 ;89
Gen. Montgomery,      nil, 0,  6.,0,  0a,2d,  2h,1f, 21,0,  0, Cur, 0000000000000000 ;
Gen. Leese,           nil, 0,  6.,0,  0a,2d,  2h,1f, 15,0,  0, Cur, 0000000000000000 ;
British PIAT,         nil, 0,  3.,0,  7a,4d,  2h,2f,  7,0,  0, Min, 0000000001000000 ;
British MG,           nil, 0,  3.,0,  0a,6d,  3h,1f,  4,0,  1, Min, 0000000000000000 ;
Daimler AC,           nil, 0,  8.,0,  6a,3d,  2h,2f, 12,0,  1, Iro, 0000000000000001 ;
Sherman IIa (Bde),    nil, 0,  4.,0, 11a,7d,  2h,2f, 19,0,  0, Iro, 0000000000000000 ;
Churchill Mk.IV,      nil, 0,  3.,0, 11a,7d,  3h,2f, 25,0,  0, Iro, 0000000000000000 ;
Sherman VC Firefly,   nil, 0,  4.,0, 15a,7d,  2h,3f, 23,0,  0, U2,  0000000000000000 ;
UK Truck, 	      nil, 0,  7.,0,  0a,1d,  4h,1f, 13,0,  1, Cur, 0000000000000000 ;98
Commandos,    	      nil, 0,  2.,0, 10a,5d,  2h,1f,  9,0,  0, Min, 0000001001000100 ;
1st Airborne,         nil, 0,  2.,0, 10a,5d,  2h,1f,  8,0,  0, Min, 0000000001000000 ;
6 pdr AT.,    	      nil, 0,  1.,0,  7a,3d,  2h,2f,  8,0,  0, Cmp, 0000000001000000 ; 
British Motor Troops, nil, 0,  5.,0,  8a,7d,  2h,1f, 11,0,  0, U2,  0000000001000000 ;
Sherman IIa,          nil, 0,  4.,0, 12a,8d,  2h,2f, 20,0,  0, U2,  0000000000000000 ;
Bishop 25pdr,         nil, 0,  3.,0,  0a,5d,  2h,2f, 14,0,  0, U2,  0000000001000000 ;
UK Bofors 40mm AA,    nil, 0,  1.,0,  0a,4d,  2h,2f, 10,0,  0, Cmp, 0000000000000000 ;
25 pdr MKII Art.,     nil, 0,  1.,0,  0a,2d,  2h,2f,  9,0,  0, Cmp, 0000000001000000 ;
5.5 inch Art.,	      nil, 0,  1.,0,  0a,3d,  2h,3f, 16,0,  0, Cmp, 0000000001000000 ;107
Fanteria Motorizzata, nil, 0,  5.,0,  3a,3d,  2h,1f,  6,0,  0, Whe, 0000000001000000 ;
M13/40,  	      nil, 0,  5.,0,  6a,4d,  2h,2f, 13,0,  0, Whe, 0000000000000000 ;
Semovente 75/18,      nil, 0,  4.,0,  6a,4d,  2h,2f, 12,0,  0, Whe, 0000000001000000 ;
AB 41, 	   	      nil, 0,  9.,0,  3a,3d,  2h,2f, 11,0,  1, Whe, 0000000000000001 ;
20/65 AA.,            nil, 0,  0.,0,  0a,3d,  2h,2f,  8,0,  0, Phy, 0000000000000000 ;
75/46 AA.,            nil, 0,  0.,0,  0a,5d,  3h,2f, 12,0,  0, Phy, 0000000000000000 ;
75/27 Art.,           nil, 0,  1.,0,  6a,2d,  2h,2f,  8,0,  0, Phy, 0000000001000000 ;
105/28 Art.,          nil, 0,  0.,0,  0a,2d,  2h,2f,  9,0,  0, Phy, 0000000001000000 ;
149/40 Art.,          nil, 0,  0.,0,  0a,3d,  2h,2f, 15,0,  0, Phy, 0000000001000000 ;116
Cdn Mot. Inf.,        nil, 0,  8.,0,  6a,6d,  2h,1f,  9,0,  0, Eng, 0000000000000000 ;
Cdn Sherman III,      nil, 0,  5.,0, 11a,6d,  2h,2f, 19,0,  0, Eng, 0000000000000000 ;
Cdn M7 105mm,	      nil, 0,  5.,0,  0a,3d,  2h,2f, 15,0,  0, Eng, 0000000001000000 ;
Cdn Motor Troops,     nil, 0,  5.,0,  8a,8d,  2h,1f, 12,0,  0, Eng, 0000000001000000 ;
Cdn Infantry,         nil, 0,  3.,0,  6a,6d,  2h,1f,  7,0,  0, Eng, 0000000001000100 ;
Radar Station,        nil, 0,  0.,0,  0a,2d,  2h,2f,  7,0,  0, Ind, 0000000000000000 ; 
Kstenbatterie,       nil, 0,  0.,0,  0a,2d,  3h,1f,  4,0,  1, Sth, 0000000000000000 ;
Krupp K5,    	      nil, 0,  0.,0,  0a,4d,  2h,2f, 25,0,  0, Rob, 0000000000000000 ;
Pontoon Bridge,	      nil, 0,  0.,0,  1a,2d,  2h,1f,  6,0,  0, Ind, 0000000000000000 ;125
SA Mot. Inf.,         nil, 0,  8.,0,  6a,6d,  2h,1f,  9,0,  0, Pot, 0000000001000000 ;
SA Sherman III,       nil, 0,  5.,0, 11a,6d,  2h,2f, 19,0,  0, Pot, 0000000000000000 ;
SA Sexton,            nil, 0,  5.,0,  0a,3d,  2h,2f, 13,0,  0, Pot, 0000000001000000 ;
SA Motor Troops,      nil, 0,  5.,0,  8a,8d,  2h,1f, 12,0,  0, Pot, 0000000001000000 ;
Braz. 1st Inf.,       nil, 0,  3.,0,  6a,4d,  2h,1f,  4,0,  0, U1,  0000000001000000 ;
Gurkhas,  	      nil, 0,  2.,0,  7a,6d,  2h,1f,  8,0,  0, Env, 0000001001000000 ;
Indian Infantry,      nil, 0,  3.,0,  5a,4d,  2h,1f,  4,0,  0, Env, 0000000001000000 ;
4th Indian Div.,      nil, 0,  3.,0,  5a,5d,  2h,1f,  5,0,  0, Env, 0000000001000000 ;
Indian 25 pdr Art.,   nil, 0,  1.,0,  0a,2d,  2h,2f,  9,0,  0, Env, 0000000001000000 ;134
Polish Infantry,      nil, 0,  3.,0,  6a,6d,  2h,1f,  7,0,  0, Ref, 0000000001000000 ;
Polish Sherman III,   nil, 0,  5.,0, 11a,6d,  2h,2f, 19,0,  0, Ref, 0000000000000000 ;
Polish 25 pdr Art.,   nil, 0,  1.,0,  0a,2d,  2h,2f,  9,0,  0, Ref, 0000000001000000 ; 
Infanterie Coloniale, nil, 0,  3.,0,  5a,4d,  2h,1f,  4,0,  0, Rec, 0000000001000000 ;
Goumier Marocain,     nil, 0,  2.,0,  5a,5d,  2h,1f,  6,0,  0, Rec, 0000001001000000 ;
Tirailleur Algrien,  nil, 0,  3.,0,  5a,5d,  2h,1f,  5,0,  0, Rec, 0000000001000000 ;
Free French Infantry, nil, 0,  8.,0,  6a,6d,  2h,1f,  9,0,  0, Rec, 0000000001000000 ;
Free French 105 Art., nil, 0,  1.,0,  0a,2d,  2h,2f, 10,0,  0, Rec, 0000000001000000 ;
Free French M10,      nil, 0,  5.,0, 10a,5d,  2h,2f, 16,0,  0, Rec, 0000000000000000 ;143
NZ Mot. Inf.,         nil, 0,  8.,0,  6a,6d,  2h,1f,  9,0,  0, Esp, 0000000001000000 ;
NZ Sherman III,       nil, 0,  5.,0, 11a,6d,  2h,2f, 19,0,  0, Esp, 0000000000000000 ;
NZ 25 pdr Art.,       nil, 0,  1.,0,  0a,2d,  2h,2f,  9,0,  0, Esp, 0000000001000000 ;
US 442nd Regt,        nil, 0,  3.,0,  8a,6d,  2h,1f,  6,0,  0, Met, 0000000001000100 ;
Grille H sIG33,       nil, 0,  4.,0, 12a,2d,  2h,3f, 20,0,  0, Rob, 0000000001000000 ;
Pzkw IVF,     	      nil, 0,  5.,0, 12a,5d,  2h,2f, 19,0,  0, Ldr, 0000000000000000 ;
Pzkw IVH,             nil, 0,  5.,0, 12a,6d,  2h,2f, 20,0,  0, Ldr, 0000000000000000 ;
Mot. Infanterie,      nil, 0,  6.,0,  6a,6d,  2h,1f,  9,0,  1, Ldr, 0000000001000000 ;
SdkFz 231,            nil, 0,  7.,0,  3a,3d,  2h,2f, 10,0,  1, Ldr, 0000000000000001 ;152
Greek Mtn. Bde,       nil, 0,  2.,0,  6a,6d,  2h,1f,  7,0,  0, U1,  0000001001000000 ;
SdkFz 7/2 AA,         nil, 0,  4.,0,  4a,4d,  2h,2f, 13,0,  0, Sup, 0000000000010000 ;
SS SdkFz 7/2 AA,      nil, 0,  4.,0,  5a,5d,  2h,2f, 15,0,  1, War, 0000000000010000 ;
SS Panzergrenadier,   nil, 0,  7.,0,12a,10d,  2h,1f, 15,0,  0, War, 0000000000000000 ;
SS Panther,    	      nil, 0,  5.,0,16a,10d,  3h,3f, 30,0,  0, War, 0000000000000000 ;
SS Hummel,	      nil, 0,  4.,0, 12a,3d,  2h,3f, 21,0,  0, War, 0000000001000000 ;
SS Pzkw IV,    	      nil, 0,  5.,0, 13a,7d,  2h,2f, 21,0,  0, War, 0000000000000000 ;
SS Mot. Infanterie,   nil, 0,  6.,0, 10a,7d,  2h,1f, 10,0,  0, War, 0000000001000000 ;
SS SdkFz 234/2,       nil, 0,  7.,0,  8a,4d,  2h,2f, 13,0,  1, War, 0000000000000001 ;161
Jewish Bde,           nil, 0,  3.,0,  6a,6d,  2h,1f,  7,0,  0, U1,  0000000001000000 ;
G.I. Regular,         nil, 0,  3.,0,  6a,4d,  2h,1f,  4,0,  0, Met, 0000000001000100 ;
US 1st Infantry,      nil, 0,  9.,0,  9a,7d,  2h,1f, 10,0,  0, Met, 0000000001000100 ;
US 10th Mountain,     nil, 0,  2.,0,  9a,6d,  2h,1f,  8,0,  0, Met, 0000001001000000 ;
US Bazooka,    	      nil, 0,  3.,0,  7a,4d,  2h,2f,  7,0,  0, Met, 0000000001000000 ;
M4A1 Sherman (Ind),   nil, 0,  4.,0, 11a,7d,  2h,2f, 19,0,  0, Hor, 0000000000000000 ;
British Regular,      nil, 0,  3.,0,  5a,4d,  2h,1f,  4,0,  0, Min, 0000000001000100 ;
Cromwell Mk.VII,      nil, 0,  5.,0, 12a,7d,  2h,2f, 20,0,  0, U2,  0000000000000000 ;
Churchill AVRE,       nil, 0,  3.,0, 17a,8d,  3h,3f, 32,0,  0, ToG, 0000000001000000 ;170
Heavy Shell,          nil, 1,  3.,1,  5a,1d,  2h,4f,  1,0,  0, X2,  0001000000000000 ;
105mm Shell,          nil, 1,  2.,1,  3a,1d,  2h,3f,  1,0,  0, X1,  0001000000000000 ;
155mm Shell,          nil, 1,  2.,1,  5a,1d,  2h,3f,  1,0,  0, X1,  0001000000000000 ;
Light Bombload,       nil, 1,  1.,1,  5a,1d,  2h,2f,  1,0,  0, U3,  0001000000000000 ;
Medium Bombload,      nil, 1,  1.,1,  5a,1d,  2h,3f,  1,0,  0, U3,  0001000000000000 ;
Heavy Bombload,       nil, 1,  1.,1,  5a,1d,  2h,4f,  1,0,  0, U3,  0001000000000000 ;
Light Flak,           nil, 1,  2.,1,  3a,1d,  1h,2f,  1,0,  0, U3,  0000000000010000 ;
Heavy Flak,           nil, 1,  3.,1,  5a,1d,  1h,2f,  1,0,  0, U3,  0000000000010000 ;
Mortar Shells,        nil, 1,  1.,1,  4a,1d,  2h,2f,  1,0,  0, X1,  0001000000000000 ;179
Torpedo,              nil, 1,  1.,0,  6a,1d,  1h,4f,  1,0,  0, X2,  0001000000001000 ;
Fritz-X,              nil, 1, 16.,1,  6a,1d,  1h,4f,  1,0,  0, Roc, 0101000000001000 ;
Railroad Yard, 	      nil, 0,  0.,0,  0a,6d,  2h,2f,  6,0,  0, Cmn, 0000000000000000 ;
Docks,    	      nil, 2,  0.,0,  0a,2d,  2h,2f,  6,0,  0, Amp, 0000000000000000 ;
Oil Tanker (F),       nil, 2, 25.,0,  0a,2d,  2h,2f, 12,0,  1, Amp, 0000000000000000 ;
Oil Tanker (E),       nil, 2, 25.,0,  0a,2d,  2h,2f, 12,0,  1, Amp, 0000000000000000 ;185
Supply Hub,    	      nil, 0,  0.,0,  0a,2d,  2h,2f,  6,0,  0, Ind, 0000000000000000 ;
Gen. McCreery,        nil, 0,  6.,0,  0a,2d,  2h,1f, 18,0,  0, Cur, 0000000000000000 ;
British 52nd Mtn,     nil, 0,  2.,0,  7a,6d,  2h,1f,  8,0,  0, Min, 0000001001000000 ;


@ATTACKS
1, 0, 1, 1, 1, 1, 0, 0, 1, 1, ;0-9
1, 1, 0, 0, 1, 0, 0, 0, 2, 2, ;10-19
1, 1, 0, 0, 0, 0, 0, 1, 1, 1, ;20-29
1, 1, 2, 2, 2, 2, 2, 2, 2, 2, ;30-39
2, 2, 0, 1, 1, 0, 0, 0, 1, 1, ;40-49
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, ;50-59
1, 1, 0, 1, 1, 1, 1, 1, 1, 1, ;60-69
1, 0, 0, 0, 0, 0, 1, 2, 2, 2, ;70-79
2, 1, 1, 1, 0, 0, 0, 0, 0, 0, ;80-89
0, 0, 1, 0, 1, 2, 2, 2, 0, 1, ;90-99
1, 1, 1, 2, 0, 0, 0, 0, 1, 2, ;100-109
2, 1, 0, 0, 0, 0, 0, 1, 2, 0, ;110-119
1, 1, 0, 0, 0, 0, 1, 2, 1, 1, ;120-129
1, 1, 1, 1, 0, 1, 2, 0, 1, 1, ;130-139
1, 1, 0, 2, 1, 2, 0, 1, 2, 2, ;140-149
2, 1, 1, 1, 1, 1, 1, 2, 2, 2, ;150-159
1, 1, 1, 1, 1, 1, 1, 2, 1, 2, ;160-169
2, 1, 1, 1, 1, 1, 1, 1,	1, 1, ;170-179
1, 1, 0, 0, 0, 0, 0, 0,	1,  ;180-190

;
;  Terrain
;
;  Movecost, defense,   food, shields, trade,
;        . . .  Irrigate, bonus, #turns, ai-irrigate,
;        . . .  Mine,     bonus, #turns, ai-mine
;        . . .  Transform
;
;   defense = multiply by 50% to get % of normal combat factor defended at.
;       (so 3 x 50% = 150%, meaning a strength 2 unit defends at 3).
;
;  Irrigate/Mine = yes, no, or type of terrain changed to
;  Transform     = Terrain type engineers can transform to
;
;  bonus = # extra production from that change
;
;  turns = # turns for settler to make change;
;  ai    = Minimum govt level necessary for
;          computer player to want to perform irrigate/mine
;        0 Never
;        1 Despotism
;        2 Monarchy
;        3 Communism
;        4 Fundamentalism
;        5 Republic
;        6 Democracy
;
@TERRAIN
Beach,  		2,2,  0,1,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; Drt 0
Rough,  		2,3,  1,1,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; Pln 1
Temperate Grassland,   	1,2,  2,1,0,   yes, 1, 5, 2,   no,  0, 0,  0,  no,no,    ; Grs 2
Forest, 		2,3,  1,2,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; For 3
Hills,           	3,4,  1,0,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; Mou 4
Apennines,   		4,5,  0,1,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,yes,   ; Hil 5
Grassland,		1,2,  2,0,0,   yes, 1, 5, 2,   no,  0, 0,  0,  no,no,    ; Tun 6
Impassable,     	9,2,  0,0,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,	 ; Gla 7
Swamp,   		3,1,  1,0,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; Swa 8
Town Center,   		1,3,  2,4,2,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; Jun 9
Ocean,  		1,2,  1,0,2,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; Oce A
Riverbed,		3,1,  1,0,0,   yes, 1, 6, 2,   no,  0, 0,  0,  no,yes,   ; Bbb
Temperate Hills, 	3,4,  1,0,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; Ccc
Temperate Rough,	2,3,  1,1,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; Ddd
Temperate Riverbed,	3,1,  1,0,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,yes,   ; Eee
River Crossing,		2,1,  1,0,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; Fff
Town - Beach,	2,3,  0,1,1, ; 0
Town - Rough,	2,4,  1,1,1, ; 1
Grassland,	1,2,  2,1,0, ; 2
Deer,		2,3,  1,0,2, ; 3
Town - Hills,	3,5,  1,0,1, ; 4
M. Vesuvius,	5,5,  0,0,0, ; 5
Town,		1,3,  2,0,1, ; 6
none1,		8,2,  0,0,0, ; 7
none2,		3,1,  1,3,0, ; 8
Factory,	1,3,  2,8,2, ; 9
Fish,		1,2,  3,0,2, ; A
Town - River,   3,2,  1,0,1, ; Bbb1
Town - T. Hills,3,5,  1,0,1, ; Ccc1
Town - T. Rough,2,4,  1,1,1, ; Ddd1
Town - T. River,3,2,  1,0,1, ; Eee1
Crossing,	1,2,  1,0,0, ; Fff1
Rocks,		2,2,  0,2,0, ; 0
Docks,		2,3,  1,1,0, ; 1
none4,		1,2,  2,0,0, ; 2
Sawmill,	2,3,  1,2,0, ; 3
none5,		3,4,  1,0,0, ; 4
M. Etna,	5,5,  0,0,0, ; 5
Supply Depot,	1,2,  2,0,2, ; 6
none6,		8,2,  0,0,0, ; 7
none7,		3,1,  1,0,0, ; 8
Fuel Depot,	1,3,  2,4,6, ; 9
Harbor,		1,2,  2,2,3, ; A
Blown Bridge 1, 3,1,  1,0,0, ; Bbb1
none8,		3,4,  1,0,0, ; Ccc1
none9,		2,3,  1,1,0, ; Ddd1
Blown Bridge 2,	3,1,  1,0,0, ; Eee1
Crossing Temp,	1,1,  1,0,0, ; Fff1


@TERRAIN1
Beach,  		2,2,  0,1,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; Drt 0
Rough,  		2,3,  1,1,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; Pln 1
Temperate Grassland,   	1,2,  0,1,0,   yes, 1, 5, 2,   no,  0, 0,  0,  no,no,    ; Grs 2
Forest, 		2,3,  0,2,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; For 3
Hills,           	3,4,  1,0,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; Mou 4
Apennines,   		4,5,  0,1,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,yes,   ; Hil 5
Grassland,		1,2,  2,0,0,   yes, 1, 5, 2,   no,  0, 0,  0,  no,no,    ; Tun 6
Impassable,     	8,2,  0,0,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,	 ; Gla 7
Swamp,   		3,1,  1,0,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; Swa 8
Town Center,   		1,4,  2,4,2,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; Jun 9
Ocean,  		1,2,  1,0,2,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; Oce A
Riverbed,		3,1,  1,0,0,   yes, 1, 6, 2,   no,  0, 0,  0,  no,yes,   ; Bbb
Temperate Hills, 	3,4,  1,0,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; Ccc
Temperate Rough,	2,3,  1,1,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; Ddd
Temperate Riverbed,	3,1,  0,0,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,yes,   ; Eee
River Crossing,		2,1,  0,0,0,   no,  0, 0, 0,   no,  0, 0,  0,  no,no,    ; Fff
Town - Beach,	2,3,  0,1,1, ; 0
Town - Rough,	2,4,  1,1,1, ; 1
Grassland,	1,2,  2,1,0, ; 2
Deer,		2,3,  1,0,2, ; 3
Town - Hills,	3,5,  1,0,1, ; 4
M. Vesuvius,	5,5,  0,0,0, ; 5
Town,		1,3,  2,0,1, ; 6
none1,		8,2,  0,0,0, ; 7
none2,		3,1,  1,3,0, ; 8
Factory,	1,4,  2,8,2, ; 9
Fish,		1,2,  3,0,2, ; A
Town - River,   3,2,  1,0,1, ; Bbb1
Town - T. Hills,3,5,  1,0,1, ; Ccc1
Town - T. Rough,2,4,  1,1,1, ; Ddd1
Town - T. River,3,2,  1,0,1, ; Eee1
Crossing,	1,2,  0,0,0, ; Fff1
Rocks,		2,2,  0,2,0, ; 0
none3,		2,3,  1,1,0, ; 1
none4,		1,2,  2,0,0, ; 2
Sawmill,	2,3,  1,2,0, ; 3
none5,		3,4,  1,0,0, ; 4
M. Etna,	5,5,  0,0,0, ; 5
Supply Depot,	1,2,  2,0,2, ; 6
none6,		8,2,  0,0,0, ; 7
none7,		3,1,  1,0,0, ; 8
Fuel Depot,	1,4,  2,4,6, ; 9
Harbor,		1,2,  2,2,3, ; A
Blown Bridge 1, 3,1,  1,0,0, ; Bbb1
none8,		3,4,  1,0,0, ; Ccc1
none9,		2,3,  1,1,0, ; Ddd1
Blown Bridge 2,	3,1,  1,0,0, ; Eee1
Crossing Temp,	1,1,  0,0,0, ; Fff1


@OVERLAYS
Forest, 16, 32, 133
Apennines, 16, 32, 199
Hills, 16, 32, 265
Temperate Hills, 16, 32, 331

@OVERLAYS1
Forest, 16, 32, 133
Apennines, 16, 32, 199
Hills, 16, 32, 265
Temperate Hills, 16, 32, 331

; map type: 1-underwater; 2-underground; 3-floating; 4-land dominant; 5-gas giant
; blob size,blob density
; bridge length,bridge chance
; blue rooms, ice chambers,fire chambers,storms
; range1-3 - for underwater, it's coral, vent, empty
;   desired length,minimum length,frequency

@SECONDARY_MAPS
6, 0,0, 0,0,  0,0,0,0,    0,0,0,   0,0,0,    0,0,0,
;6, 0,0, 0,0,  0,0,0,0,    0,0,0,   0,0,0,    0,0,0,
;6, 0,0, 0,0,  0,0,0,0,    0,0,0,   0,0,0,    0,0,0,

@GOVERNMENTS
Anarchy,        Mr.,         Ms.
Despotism,      General,     General
Monarchy,       General,     General
Fascism,        Il Duce,     Il Duce
Fundamentalism, High Priest, High Priestess
Republic,       Consul,      Consul
Democracy,      Field Marshall,     Field Marshall

;
;   Leaders
;
;   leader, female, color, style, plural, adjective, ...
;           ...attack, expand, civilize, ...
;           ...govt, male, female...<repeat>
;
;   female:     0 = male           1 = female
;
;   color:  Color set (1 - 7)
;   style:  City style (0 - 3)
;           0 = Bronze Age
;           1 = Classical
;           2 = Far East
;           3 = Medieval
;
;   attack:     1 = aggressive    -1 = rational
;   expand:     1 = expansionist  -1 = perfectionist
;   civilize:   1 = civilized     -1 = militaristic
;
;   govt = government type for name replacement (0 = Anarchy, 6 = Democracy)
;
;   male, female = titles for leader of government
;
@LEADERS
Benito Mussolini, Benito Mussolini,        0, 1, 1, Axis,            Axis,             1,  1, -1,
Not Used,    Not Used,                     0, 2, 2, Not used,        Not used,         1,  1, -1,
Not used,    Not used,                     0, 3, 3, Not used,        Not used,         1, -1,  1,  
Not Used,    Not Used,                     0, 4, 3, Not used,        Not used,         1, -1,  1, 
Not Used,    Not Used,                     0, 5, 3, Not used,        Not used,         1, -1,  1, 
Dwight Eisenhower, Dwight Eisenhower,      0, 6, 3, Allies,          Allies,           1, -1,  1, 
Not Used,    Not Used,                     0, 7, 3, Not used,        Not used,         1, -1,  1, 
Benito Mussolini, Benito Mussolini,        0, 1, 1, Axis,            Axis,             1,  1, -1,
Not Used,    Not Used,                     0, 2, 2, Not used,        Not used,         1,  1, -1,
Not used,    Not used,                     0, 3, 3, Not used,        Not used,         1, -1,  1,  
Not Used,    Not Used,                     0, 4, 3, Not used,        Not used,         1, -1,  1, 
Not Used,    Not Used,                     0, 5, 3, Not used,        Not used,         1, -1,  1, 
Dwight Eisenhower, Dwight Eisenhower,      0, 6, 3, Allies,          Allies,           1, -1,  1, 
Not Used,    Not Used,                     0, 7, 3, Not used,        Not used,         1, -1,  1, 
Benito Mussolini, Benito Mussolini,        0, 1, 1, Axis,            Axis,             1,  1, -1,
Not Used,    Not Used,                     0, 2, 2, Not used,        Not used,         1,  1, -1,
Not used,    Not used,                     0, 3, 3, Not used,        Not used,         1, -1,  1,  
Not Used,    Not Used,                     0, 4, 3, Not used,        Not used,         1, -1,  1, 
Not Used,    Not Used,                     0, 5, 3, Not used,        Not used,         1, -1,  1, 
Dwight Eisenhower, Dwight Eisenhower,      0, 6, 3, Allies,          Allies,           1, -1,  1, 
Not Used,    Not Used,                     0, 7, 3, Not used,        Not used,         1, -1,  1, 

Saladin,    ...,     0, 5, Arabs,       Arab,        1,  0,  1,     4, Ayatollah, Ayatollah, 2, Sultan, Sultana
Atawallpa,  ...,     0, 1, Incas,       Inca,       -1,  1,  1,
Atawallpa,  ...,     0, 1, Incas,       Inca,       -1,  1,  1,


;
;   Trading Commodities
;
@CARAVAN
Wood,
Wool,
Paper,
Cloth,
Salt,
Coal,
Copper,
Dye,
Wine,
Silk,
Steel,
Chemicals,
Bauxite,
Gold,
Oil,
Weapons,


@ORDERS
Fortify,            F
Fortified,          F
Sleep,              S
Build Fortress,     F
Build Road,         R
Build Irrigation,   I
Build Mine,         m
Transform,          O
Clean Pollution,    p
Build Airbase,      E
Build Transporter,  j
Go to,              G


@DIFFICULTY
Corporal
Sergeant
Lieutenant
Captain
Colonel
General


@ATTITUDES
Worshipful
Enthusiastic
Cordial
Receptive
Neutral
Uncooperative
Icy
Hostile
Enraged


@CIVILIZE2
0		; 00 AFl
0		; 01 Alp
0		; 02 Amp
0		; 03 Ast
0		; 04 Ato
0		; 05 Aut
0		; 06 Ban
0		; 07 Bri
0		; 08 Bro
0		; 09 Cer
0		; 10 Che
0		; 11 Chi
0		; 12 CoL
0		; 13 CA
0		; 14 Cmb
0		; 15 Cmn
0		; 16 Cmp
0		; 17 Csc
0		; 18 Cst
0		; 19 Cor
0		; 20 Cur
0		; 21 Dem
0		; 22 Eco
0		; 23 E1
0		; 24 E2
0		; 25 Eng
0		; 26 Env
0		; 27 Esp
0		; 28 Exp
0		; 29 Feu
0		; 30 Fli
0		; 31 Fun
0		; 32 FP
0		; 33 Gen
0		; 34 Gue
0		; 35 Gun
0		; 36 Hor
0		; 37 Ind
0		; 38 Inv
0		; 39 Iro
0		; 40 Lab
0		; 41 Las
0		; 42 Ldr
0		; 43 Lit
0		; 43 Too
0		; 45 Mag
0		; 46 Map
0		; 47 Mas
0		; 48 MP
0		; 49 Mat
0		; 50 Med
0		; 51 Met
0		; 52 Min
0		; 53 Mob
0		; 54 Mon
0		; 55 MT
0		; 56 Mys
0		; 57 Nav
0		; 58 NF
0		; 59 NP
0		; 60 Phi
0		; 61 Phy
0		; 62 Pla
0		; 63 Plu
0		; 64 PT
0		; 65 Pot
0		; 66 Rad
0		; 67 RR
0		; 68 Rec
0		; 69 Ref
0		; 70 Rfg
0		; 71 Rep
0		; 72 Rob
0		; 73 Roc
0		; 74 San
0		; 75 Sea
0		; 76 SFl
0		; 77 Sth
0		; 78 SE
0		; 79 Stl
0		; 80 Sup
0		; 81 Tac
0		; 82 The
0		; 83 ToG
0		; 84 Tra
0		; 85 Uni
0		; 86 War
0		; 87 Whe
0		; 88 Wri
0		; 89 ...
0		; 90 U1
0		; 91 U2
0		; 92 U3
0		; 93 X1
0		; 94 X2
0		; 95 X3
0		; 96 X4
0		; 97 X5
0		; 98 X6
0		; 99 X7


@LEADERS2
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000
00000000


; Advanced unit fields

; A) 'tribe may build' mask:		0 - can't; 1 - can
; B) 'not allowed on map' mask:		1 - not allowed on map
; C) minimum bribe amount:		n - minimum bribe; 0 - don't care; -1 - can't bribe
; D) 'build transport site' mask:	1: can; 0: can't for each site type
; E) 'use transport site' mask:		1: can; 0: can't for each site type
; F) native transport ability:		1: can; 0: can't for each map relationship type
; G) General flags
;   00000001	invisible until attack:			1 - invisible
;   00000010	non-disbandable (human players only):	1 - cannot disband
;   00000100	0-range-air-unit damage override:	1 - override damage
;   00001000	barbarian units can't be bought off:	1 - can't buy off
;   00010000	impassable terrain override:		1 - override impassable terrain
;   00100000	unit acquires engineering abilities	1 - engineer
;   01000000    barbarian unit will not expire:         1 - no expire
;   10000000    override .SPR file for this unit:	1 - don't use .SPR

;   A         B     C          D                 E               F             G

@UNITS_ADVANCED
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;   Fanteria Italiana
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 1111010010000 ;   Engineer
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Bersaglieri
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	Br. Infantry Vet
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	G.I. Infantry Vet
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;   Schtzen	
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Divisione Costiera
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Widerstandsnest
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	Blackshirts
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	Partigiani
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	Marines
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	Paracadutisto
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Prigionieri di guerra
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Fallschirmjger
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	Gebirgsjger
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;   Sea Mines
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;   Bunker
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;   Kasematte
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Pzkw VG
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Pzkw VIE
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	PanzerGrenadier
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;   Panzerschreck
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Stug IIIG
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	3.7cm Flak 36
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;   8.8cm Flak 37
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	10.5cm leFH18
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	15cm sIG33
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Me-109G
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	FW-190A
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Me-110
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Do-217E
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Ju-88
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Sella Class DD
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Giusanno CL
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Littorio BB
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Sottomarino
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Type IXC
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Tribal Class DD
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Leander Class CL
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	York Class CA
00000000, 00000000,-1, 0000000000000000,0000000000000001,0000000000000000, 10000000 ;	QE Class BB 
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	S-Class
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	HMS Illustrious
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Seafire III
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000001, 10010000 ;	Fairey Barracuda
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000001, 10010000 ;	Liberty Ship
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000010 ;	Landing Craft
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000010 ;	Beachhead
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	M8 Greyhound
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	C.200 Saetta
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	C.202 Folgore
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Re 2001 Falco
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	SM.79 Sparviero
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Z.1007 Alcione
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000001, 10010000 ;	P-40 Warhawk
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000001, 10010000 ;	P-38 Lightning
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000001, 10010000 ;	P-51 Mustang
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000001, 10010000 ;   A-36 Apache
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000001, 10010000 ;   B-24 Liberator
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000001, 10010000 ;   B-25 Mitchell
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000001, 10010000 ;	B-26 Marauder
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000001, 10010000 ;	B-17 Fortress
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	C-47 Dakota
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000001, 10010000 ;	Beaufighter
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000001, 10010000 ;	Kittyhawk
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000001, 10010000 ;	Spitfire V
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000001, 10010000 ;	Hurricane IIc
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000001, 10010000 ;   Baltimore
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000001, 10010000 ;	Wellington
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000001, 10010000 ;	Boston III
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000001, 10010000 ;	Sunderland
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Waco Glider
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010010 ;	Gen. Patton
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010010 ;	Gen. Clark
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010010 ;	Gen. Truscott
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	DUKW
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Armored Infantry
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	M5 Stuart
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	M4A1 Sherman
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	M4A3 Sherman
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	M10 Wolverine
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	Ranger
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	82nd Airborne
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;   M1 57mm AT.
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	M7 105mm HMC
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;   M12 155mm HMC
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	US Bofors 40mm AA
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	M2A1 105mm Art.
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	M1 155mm Art.
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;   US Truck
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010010 ;	Gen. Montgomery
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010010 ;	Gen. Leese
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;   British PIAT
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	British MG
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Daimler AC
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Sherman III Bde
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;   Churchill IV
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Sherman Firefly
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;   UK Truck
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	Commandos
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	1st Airborne
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;   6 pdr AT.
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	British Motor Troops
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Sherman III Bde
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;   Bishop 25pdr
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;   UK Bofors 40mm AA	
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	25 pdr MKII Art.
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;   5.5 inch Art.
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;   Fanteria Italiana
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	M13/40
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Semovente 75/34
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;   AB 41
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	20/65 AA
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	75/46 AA
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	75/27 Art.
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	105/28 Art.
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	149/40 Art.
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Cdn Mot. Inf.
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Cdn Sherman
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Cdn M7 105mm
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Cdn Motor Troops
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	Cdn Infantry
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Radar Station
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Kstenbatterie
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000001 ;   Krupp K5
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	Pontoon Bridge
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	SA Mot. Inf.
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	SA Sherman
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	SA Sexton
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	SA Motor Troops
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;   Braz. 1st Inf.
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;   Gurkhas
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	Indian Infantry
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	4th Indian Div.
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Indian 25 pdr Art.
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	Polish Infantry
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Polish Sherman
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Polish 25 pdr Art.
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;   Infanterie Coloniale
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;   Goumier Marocain
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	Tirailleur Algrien
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Free French Infantry
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Free French 105 Art.
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Free French M10
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	NZ Mot. Inf.
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	NZ Sherman
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;   NZ 25 pdr Art.
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	US 442nd Regt
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Grille H sIG33
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Pzkw IVF
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Pzkw IVH
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Mot. Infanterie
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	SdkFz 231
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	Greek Mtn. Bde
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	SdkFz 7/2 AA
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	SS SdkFz 7/2 AA
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	SS Panzergrenadier
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;   SS Panther
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	SS Hummel
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	SS Pzkw IV
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	SS Mot. Infanterie
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	SS SdkFz 234/2
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	Jewish Bde
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	G.I. Infantry Reg
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	US 1st Infantry
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	US 10th Mountain
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	US Bazooka
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	M4A1 Sherman (Ind)
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	British Infantry Reg
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Cromwell Mk.VII
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Churchill AVRE
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000010 ;   Naval Shell
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000010 ;	105mm Shell
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000010 ;   155mm Shell
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000010 ;	Light Bombload
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000010 ;   Medium Bombload
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000010 ;   Heavy Bombload
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000010 ;	Light Flak
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000010 ;	Heavy Flak
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000010 ;	Mortar Shells
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000010 ;	Torpedo
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Fritz-X
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;   Railroad Yard
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Docks
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Oil Tanker (F)
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Oil Tanker (E)
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10000000 ;	Supply Hub
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010010 ;	Gen. McCreery
00000000, 00000000,-1, 0000000000000000,0000000000000000,0000000000000000, 10010000 ;	British 52nd Mtn


@MAP_TRANSPORT_RELATIONSHIPS
0,1 ;0/1
0,0 ;1/2
0,0 ;2/3
0,0 ;3/1
0,0 ;4/2
0,0 ;5/3
0,0 ;6/1
0,0 ;7/2
0,0 ;8/3
0,0 ;9/1
0,0 ;10/2
0,0 ;11/3
0,0 ;12/1
0,0 ;13/2
0,0 ;14/3
0,0 ;15/1

; map, primary unit type, secondary unit type

@INITIAL_SETTINGS
0,0,3	;Romans
0,0,3	;Babylonians
0,0,3	;Germans  
0,0,3	;Egyptians 
0,0,3	;Americans  
0,0,3	;Greeks     
0,0,3	;Indians  
0,0,3	;Russians    
0,0,3	;Zulus       
0,0,3	;French     
0,0,3	;Aztecs     
0,0,3	;Chinese   
0,0,3	;English    
0,0,3	;Mongols    
0,0,3	;Celts      
0,0,3	;Japanese    
0,0,3	;Vikings    
0,0,3	;Spanish     
0,0,3	;Persians   
0,0,3	;Carthaginians
0,0,3	;Sioux 

@SOUNDS		
Infantry.wav	; Fanteria Italiana
<none>		; Engineer
InfantryIt.wav	; Bersaglieri
InfantryB.wav	; British Infantry Vet
GI.wav		; G.I. Infantry
RIFLE.wav	; Schtzen
<none>		; Divisione Costiera
<none>		; Widerstandsnest
InfantryIt.wav	; Blackshirts
Partisan.wav	; Partigiani
InfantryIt.wav	; Marines
InfantryIt.wav	; Paracadutisto
<none>		; Prigionieri di guerra
InfantryGer.wav	; Fallschirmjger
RIFLE.wav	; Gebirgsjger
<none>		; Sea Mines
<none>		; Bunker
<none>		; Kasematte
Tank3.wav	; Pzkw VG
Tiger.wav	; Pzkw VIE
HTRAKGer.wav	; PanzerGrenadier
Bazooka.wav	; Panzerschreck
SPGUN.wav	; Stug IIIG
AA.wav		; 3.7cm Flak 36
FLAK.wav	; 8.8cm Flak 37
ArtilleryG.wav	; 10.5cm leFH18
Hugegun.wav	; 15cm sIG33
fighter.wav	; Me-109G
escort.wav	; FW-190A
escort.wav	; Me-110
Bomber.wav	; Do-217E
Bomber.wav	; Ju-88
Destroyer.wav	; Sella Class DD
NAVBTTLE.WAV	; Giusanno CL
Hugegun.wav	; Littorio BB
torpedos.wav	; Sottomarino
torpedos.wav	; Type IXC
Destroyer.wav	; Tribal Class DD
NAVBTTLE.WAV	; Leander Class CL
NAVBTTLE.WAV	; York Class CA
Hugegun.wav	; QE Class BB
torpedos.wav	; S-Class
<none>		; HMS Illustrious
escort.wav	; Seafire Mk.II
a2arocket.wav	; Fairey Barracuda
<none>		; Liberty Ship
<none>		; Landing Craft
<none>		; Beachhead
ArmCar.wav	; M8 Greyhound
fighter.wav	; C.200 Saetta
fighter.wav	; C.202 Folgore
escort.wav	; Re 2001 Falco
Bomber.wav	; SM.79 Sparviero
Bomber.wav	; Z.1007 Alcione
fighter.wav	; P-40 Warhawk
escort.wav	; P-38 Lightning
P-51.wav	; P-51 Mustang
ftrmbmbr.wav	; A-36 Apache
Hvybmr.wav	; B-24 Liberator
Bomber.wav	; B-25 Mitchell
Bomber.wav	; B-26 Marauder
Hvybmr.wav	; B-17 Fortress
<none>		; C-47 Dakota
fighter.wav	; Beaufighter Mk.VI
fighter.wav	; Kittyhawk
escort.wav	; Spitfire Mk.V
ftrmbmbr.wav	; Hurricane IIc
Bomber.wav	; Baltimore
Bomber.wav	; Wellington
Bomber.wav	; Boston III
Bomber.wav	; Sunderland
<none>		; Waco Glider
<none>		; Gen. Patton
<none>		; Gen. Clark
<none>		; Gen. Truscott
<none>		; DUKW
HTRAK.wav	; Armored Infantry
Tank1.wav	; M5 Stuart
Tank2.wav	; M4A1 Sherman
Tank3.wav	; M4A3 Sherman
Tank1.wav	; M10 Wolverine
GI.wav		; Ranger
GI.wav		; 82nd Airborne
Artillery.wav	; M1 57mm AT.
SPGUN.wav	; M7 105mm HMC
Hugegun.wav	; M12 155mm HMC
AA.wav		; US Bofors 40mm AA
Artillery.wav	; M2A1 105mm Art.
Hugegun.wav	; M1 155mm Art.
<none>		; US Truck
<none>		; Gen. Montgomery
<none>		; Gen. Leese
Bazooka.wav	; British PIAT
MG.wav		; British MG
ArmCar.wav	; Daimler AC
Tank2.wav	; Sherman III (Bde)
Tank3.wav	; Churchill Mk.IV
Tank3.wav	; Sherman Firefly
<none>		; UK Truck
InfantryCdo.wav	; Commandos
BritParas.wav	; 1st Airborne
ArtilleryB.wav	; 6 pdr AT.
HTRAK.wav	; British Motor Troops
Tank2.wav	; Sherman III 
ArtilleryB.wav	; Bishop 25pdr
AA.wav		; UK Bofors 40mm AA
ArtilleryB.wav	; 25 pdr MKII Art.
Hugegun.wav	; 5.5 inch Art.
MG.wav		; Fanteria Motorizzata
Tank1.wav	; M13/40
SPGUN.wav	; Semovente 75/34
ArmCar.wav	; AB 41
AA.wav		; 20/65 AA.
AA.wav		; 75/46 AA.
Artillery.wav	; 75/27 Art.
Artillery.wav	; 105/28 Art.
Hugegun.wav	; 149/40 Art.
MG.wav		; Cdn Mot. Inf.
Tank2.wav	; Cdn Sherman
SPGUN.wav	; Cdn M7 105mm
HTRAK.wav	; Cdn Motor Troops
Infantry.wav	; Cdn Infantry
<none>		; Radar Station
<none>		; Kstenbatterie
<none>		; Krupp K5
<none>		; Pontoon Bridge
MG.wav		; SA Mot. Inf.
Tank2.wav	; SA Sherman
SPGUN.wav	; SA Sexton
HTRAK.wav	; SA Motor Troops
Infantry.wav	; Braz. 1st Inf.
Gurkha.wav	; Gurkhas
Infantry.wav	; Indian Infantry
Infantry.wav	; 4th Indian Div.
Artillery.wav	; Indian 25 pdr Art.
Infantry.wav	; Polish Infantry
Tank2.wav	; Polish Sherman
Artillery.wav	; Polish 25 pdr Art.
InfantryFF.wav	; Infantrie Coloniale
InfantryFF.wav	; Goumier Marocain
InfantryFF.wav	; Tirailleur Algrien
InfantryFF.wav	; Free French Infantry
Artillery.wav	; Free French 105 Art.
Tank1.wav	; Free French M10
MG.wav		; NZ Mot. Inf.
Tank2.wav	; NZ Sherman
Artillery.wav	; NZ 25 pdr Art.
RIFLE.wav	; US 442nd Regt
SPGUN.wav	; Grille H sIG33
Tank2.wav	; Pzkw IVF
Tank2.wav	; Pzkw IVH
InfantryGer.wav	; Mot. Infanterie
ArmCar.wav	; SdkFz 231
RIFLE.wav	; Greek Mtn. Bde
AA.wav		; SdkFz 7/2 AA
AA.wav		; SS SdkFz 7/2 AA
SS.wav		; SS Panzergrenadier
Tank3.wav	; SS Panther
Hugegun.wav	; SS Hummel
Tank2.wav	; SS Pzkw IV
SS.wav		; SS Mot. Infanterie
ArmCar.wav	; SS SdkFz 234/2
RIFLE.wav	; Jewish Bde
GI.wav		; G.I. Infantry Reg
GI.wav		; US 1st Infantry 
RIFLE.wav	; US 10th Mountain
Bazooka.wav	; US Bazooka
Tank2.wav	; M4A1 Sherman (Ind)
InfantryB.wav	; British Infantry Reg
Tank2.wav	; Cromwell Mk.VII
Hugegun.wav	; Churchill AVRE
Hugegun.wav	; Heavy Shell
Incoming.wav	; 105mm Shell
Incoming.wav	; 155mm Shell
MedBomber.wav	; Light Bombload
MedBomber.wav	; Medium Bombload
Hvybomber.wav	; Heavy Bombload
AA.wav		; Light Flak
AA.wav		; Heavy Flak
Incoming.wav	; Mortar Shells
torpedos.wav	; Torpedo
Missile.wav	; Fritz-X
<none>		; Railroad Yard
<none>		; Docks
<none>		; Oil Tanker (F)
<none>		; Oil Tanker (E)
<none>		; Supply Hub
<none>		; Gen. McCreery
InfantryB.wav	; British 52nd Mtn


@RIVERS
River,          ; map 1
River,          ; map 2
River,          ; map 3
River,          ; map 4

; please do not remove this line


